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Managing matches

A score is entered by a player or the organizer, and the other participant confirms it.

During the tournament the organizer runs the tables, and the players enter scores. Each match goes through three steps:

  1. Call to a tableThe organizer sends a pair to a free table, or the queue assigns it automatically.
  2. Entering the scoreA player or the organizer enters the score.
  3. ConfirmationThe second participant confirms the score — after that the match is considered played.
SituationWhat to do
A disputeThe organizer can re-enter or correct the score.
A no-showThe organizer records a walkover in favour of the present player.
Note
Tables and the queue form the schedule automatically: as tables free up the next pairs are called. The organizer can move or swap pairs between tables manually.
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