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Managing matches
A score is entered by a player or the organizer, and the other participant confirms it.
During the tournament the organizer runs the tables, and the players enter scores. Each match goes through three steps:
- Call to a tableThe organizer sends a pair to a free table, or the queue assigns it automatically.
- Entering the scoreA player or the organizer enters the score.
- ConfirmationThe second participant confirms the score — after that the match is considered played.
| Situation | What to do |
|---|---|
| A dispute | The organizer can re-enter or correct the score. |
| A no-show | The organizer records a walkover in favour of the present player. |
Note
Tables and the queue form the schedule automatically: as tables free up the next pairs are called. The organizer can move or swap pairs between tables manually.